![]() The overall atmosphere of the game is eerie. The simplicity of the game play translates the vulnerability of you character so the player feels the terror of what surrounds your character. Most events are fairly short, but worthwhile when you encounter them. Most times you’ll need to analyze how the monsters move in order to figure out how to avoid them. Game play is exploring, collecting objects, and puzzle solving. You have the option to “Hide” or “Run”, but your running meter is limited especially if the character is scared. Armed with only a flashlight, you cannot fight any of the monsters you encounter but must try to outrun them or sneak by without them coming into contact with you. Yomawari: Night Alone is a 2D, top down survival horror. Most objects you encounter are related to death or the dead somehow -you are not just trying to survive the night, you are trying to come to terms with the reality of death that surrounds you. The protagonists initial denial of her dog, Poro, dying at the beginning of the game and her inability to admit to her sister that the dog has died starts her journey. Through the story the protagonist must come to understand mortality. The story is emotionally driven and becomes more than surviving the night to find your sister. You must explore your neighborhood and escape the scary things that go bump in the night. There are scary things in the night, but not knowing where Sis is feels even scarier. It is up to you, the protagonist, to go out into the night to find them. ![]() Available for the PlayStation Vita and Steam October 25, 2016, NIS America brings Y omawari: Night Alone to North America and Europe just in time for the Halloween season. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |